GwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwD T h e G R E E N Y w o r l d D o m i n a t i o n T a s k F o r c e Presents: "Drive By Water Gunnings: A Practical Approach" by Bill Hooper -[ Note ]- The author is in no way responsible for the actions of those who have read this file. This file is for entertainment and informational purposes ONLY. -[ Introduction ]- There is an age when trick or treating loses its appeal, and people look for other methods of entertainment on Halloween. One of the oldest pastimes on Halloween is the generic water ballooning. This method is entertaining for a while, though it loses its appeal if you are in a small car, disal- lowing you to utilize your whole body to throw the water balloon, or it explodes before it leaves the car. With the currently available equipment, Water Gunning is a practical alternative. -[ Equipment ]- The main tool used in water gunning is the water gun. There are a myriad of water guns on the market today. I, however, have found the Super Soaker series by some toy company to be the most effective. These guns can run from about $5.00 to over 20 dollars. You should choose a type by your current financial situation. For serious gunnings, I suggest the Super Soker 200. This gun has a huge water resevoir, and because you are in a car, the weight is no matter. I have achieved great results from a 50, though there have been times the range was insufficient. The 20 is an excellent gun for its price and size. This gun is good if you are in a cramped environment, and lack the room necessary for a good aim with a 50 to 200. The car that you use is essencial to your success. For group activities, a car such as a suburban is best, though I prefer the small type. -[ Preparation ]- When you are water gunning, there are a few essentials. First, you must have a designated driver (preferably sober). Do not attempt to drive and shoot by yourself! You will either miss your target completely, or end up hitting someone with your car. Always keep a few towels in the car, as water guns usually leak a bit, and sometimes the wind blows water back into the car. Extra water is not useually required, unless you plan to go on an all nighter. -[ Step One: Finding A Target ]- First you must find a set target before you begin shooting. Random shots are useually less efficient and result in misses and wasted water. The targets I suggest are jr. high and high school students. Useually, people that have reached this age can take being shot as a joke, which is all that it really is. Next, make sure there aren't any parents around. Most parents or adults have the common sense to take down your liscense plate number, and that is the last thing that you would want to happen. If you do find a good target, always ensure an escape route. The stupidest thing to do is to execute an excellent drive by and get stuck in traffic. Oh yeah, I almost forgot, check for police. You wouldn't expect it, but police do patrol some neighborhoods during Halloween. -[ Step Two: The Approach ]- A good approach will allow you to get your target by suprise. After you have set a target in front of you, kill your lights and accellerate a bit. If you have passed the target, circle around the block, and execute a from the rear approach (kill lights, accellerate). The front end approach is a bit more difficult. When approaching from the front, make sure your guns are hidden. Next slow down, but don't stop, or slow excessively till the last moment! I feel the rear approach is best, because the facial expressions of the targets are much more amusing. During the approach, those that are using super soakers should pump the guns. -[ Step Three: Tracking ]- To get a good shot, you should track your target. To track effectively, a rear approach must be made. When you are approx. 50 ft from the target, stick your nozzle out the window, and point it at the target as you approach. This action will ensure that you have a clear shot, and that your aim is correct. Again, tracking should only be used in a rear approach! If you do a front end approach, you will be forced to pull and shoot. -[ Step Four: The Shot ]- This is what you have been working for. At this point, you must have executed all of the above that apply to you successfully. When you are close enough for a clean shot, the driver should either stop, or slow to engine idling speed. My best shots have been from about 5 to ten feet. Keep the nozzle aimed directly at the target, and apply a gentle but firm pressure. Allow only about 2 to 5 seconds for a shot, then accellerate out. -[ Step Five: Accellerating Out ]- This step is self explanatory. Apply a firm pressure to the accellerator, and take the planned escape route, or take the first turn possible. Make sure you watch out for little kids that might jump in front of you, the last thing you want to do is get a big dent on your hood. Don't turn back on your lights till you are around the corner. -[ Extra ]- The most imporant part to a drive by party is a good driver. Choose a driver with good judgement, and common sense. ALLWAYS look out for police! -[ Games ]- You can make up any game you want when you do drive bys; here is one suggestion: Extra Bonus Target Moving ( Roller Blade/Skate, Bike, O }---- 100 pts. Skateboards, etc..) --|-- \ = 40 pts. | |--- 30 pts. Costumes / \ / Vampires = 15 pts. _| |_ }---- 10 pts. Princesses = 15 pts. Cowboys = 10 pts. Cheerleaders = 20 pts. Add Your Own... Scoring Table _____________|------------Target # And Points Accquired-----------------|___ Name_________|_1__|__2__|__3__|__4__|__5__|__6__|__7__|__8__|__9__|__10_|Tot| _____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___| _____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___| _____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___| _____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___| _____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___| _____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___| _____________|____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___| Have fun! ------------------------------[GwD Command Centers]----------------------------- Chaos (806)797-7501 | Brazen's Hell (301)776-8259 GridPoint Durant (405)920-1347 | Pirate's Cove (806)795-4926 Federation Slayers' (806)798-8168 | The Anti BBS (806)763-3549 The Snake's Den (806)793-3779 | PCI (806)792-3302 The Siege Perilous (806)762-0948 | The Sprawl (806)797-0820 -------------------------------------------------------------------------------- /---------------\ copyright (c) 1994 by Bill Hooper of GwD Inc. :FIGHT THE POWER: GREENY world Domination Task Force copyright (c) 1993 by Lobo: GwD : All rights reserved to The Holder of the Green Water Gun \---------------/ GwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwDGwD34