Article 432 of comp.sources.misc: >From: mjs@tropix.UUCP (Michael J Shon) Newsgroups: comp.sources.misc Subject: v02i099: a little joke in C Message-ID: <303@tropix.UUCP> Date: 18 Apr 88 19:35:35 GMT Approved: allbery@ncoast.UUCP comp.sources.misc: Volume 2, Issue 99 Submitted-By: "Michael J Shon" Archive-Name: c_puns Well... I lost my mind one day when I saw a piece of code like long time(); /* know C */ and this was the result. I think that it lints ok. (I haven't really checked) It compiles and runs, but it's really intended for very careful reading. (I like to think that there are a few subtle jokes in it.) mike shon ---------------------------cut here------------------------------------------ /* * find the important things in Life, the Universe, and Everything */ typedef short some; /* some things are short */ typedef some very; /* some things are very short */ #define A /* The first letter of the English Alphabet */ #define LINE 2 /* 2 points define a line */ #define TRUTH BEAUTY /* truth is beauty */ #define BEAUTY 10 /* and beauty is a 10 */ #define bad char /* burnt on both sides */ #define old char /* the great Chicago Fire */ #define get strlen /* during your life, try to get some sterling */ #define youmake float /* you make it, I'll drink it */ #define yourgoals in terms you can understand /* #include "yourdreams" /* for the future */ /* everyone needs goals */ short term; double yourpleasure(); double yourfun; long Term, play(), agame; /* everyone needs diversions */ old *joke = "Why did the chicken cross the road?\n\tTo get to the other side!\n\t\tWocka Wocka Wocka!\n"; tell(joke) bad *joke; /* wait- you haven't heard it yet! */ { short laugh; /* please */ laugh = get(joke); write(1, joke, laugh); /* write it down- don't say it */ } /* most folks like music */ long play(record) long record; { very pleasant = TRUTH; /* if you like music */ while (record == pleasant) play(record--); return( pleasant ); /* music soothes the savage */ } double yourpleasure(one, way) /* this is necessary if */ some one; /* is watching ,or if you have a */ long way; /* to go */ { /* this can change one while maintaining one's identity */ one = one * one; return( one ); /* after all, it should have at least doubled */ } hold(temper) /* good advice */ A short temper; /* is a dangerous thing */ { A long time; /* is what you need */ very calm; /* is how you should be */ calm = temper, temper; while (calm--) wait(&time); return(calm); /* if possible */ } /* now, on to the main thing */ main(thing, mustbe) /* to balance work, play, and goals */ some thing, mustbe; /* important, or we wouldn't be here */ { long time(); /* know C */ very bored; /* the result of too few goals */ short hours; /* make */ long yourwork; /* which makes for */ short tempers; /* which can be improved by */ long laughing; /* first, set priorities */ yourwork = 0; yourfun = 1.0e+38; if (yourpleasure( mustbe, yourwork )) yourfun = yourwork; else yourfun = play( agame ); bored = yourfun - yourwork; /* nothing to do? */ /* reach out and touch someone! */ switch ( bored ) { /* connects all of this together */ default: hours = hold(LINE); /* no way to avoid it, take a */ break; } /* take a music break */ while ( thing-- ) { /* you make my heart sing */ youmake everything; very groovy; } /* focus on what is important to you */ while ( yourfun < 0 ) { yourpleasure( mustbe, agame); yourfun = play( agame ); } tell(joke); exit( laughing ); }