TONGUE OF THE FATMAN For a 14-year-old, finding just the right game can be a very tough job, especially on a limited budget. While browsing through SDA's online catalogs recently, I noticed the oddest title I'd ever seen: TONGUE OF THE FATMAN. I'm glad I took a chance and ordered the game, because when the package arived, I discovered what must be one of the most unique game packages yet. (This review is based on the IBM-PC version.) TONGUE OF THE FATMAN is an action/arcade game from Activision that introduces you to the Intergalactic Wrestling Federation. Set well into the future, the scenario involves an Intergalactic "Fight Palace," where various alien creatures battle for profit. This particular Fight Palace is ruled by an extremely large creature known as Mondu the Fat. You're a newcomer pitted against ruthless opponents who are controlled by the computer (or a friend, in two-player mode). Eventually, if you're good enough, you'll face Mondu himself. As you load the game, Mondu appears on the screen in all his fantastic graphic glory. You then select your character from three distinct beings. (There are ten beings in all, but you have to defeat a few opponents before you can send out the more unique and distinctive characters.) Each being employs unique styles of punching, kicking, and jumping; also, each one has a Special Move, ranging from "The Pea Shooter" to "The Gasser." Next, a second delightful graphic display presents you with a Gremlin-type creature who allows you to place your bets and/or change the odds. You make money in TONGUE by betting on how long it'll take you to beat your computer- or human-controlled opponent. In order to help defeat your rival, you can then visit Dr. Kadaver's, where various weapons and gadgets are for sale -- from the MultiMax Steroids that increase the power of your Special Move, to Grasfur Slug Eggs to keep your opponent down on the ground. After you're satisfied with all selections, you're off to the Arena. The "combat system" in TONGUE OF THE FATMAN is not particularly sophisticated, which means it's designed for beginning and expert action/arcade gamers alike. As the battle begins, both combatants stroll to the center of the Arena. On the bottom of the screen are displays that monitor your character: Three colored bars represent the extent to which you're winning (offensiveness), how many "hit points" remain, and how much damage you inflict with each blow. There is also an indication of which weapons you possess and whether they're currently in effect. Your characters can execute a wide range of moves to use in conjuction with their weapons: forward flips, throws, back flips, punches, and more. If you defeat your opponent, you'll automatically receive a purse that contains the winnings from your wager. Then it's on to another opponent and yet another battle.... The IBM-PC version of TONGUE requires 512K RAM and a color monitor. It supports CGA, EGA, VGA (256 colors), MCGA (256 colors, requires 640K), and Tandy 16-color graphics. VGA or MCGA is recommended, but the EGA screens also look good. Roland MT-32 and Ad-Lib Music Cards are supported, as well. A joystick is optional. TONGUE OF THE FATMAN is a great game for fans of arena combat, wrestling, arcade games, and all-around weirdness. The graphics are absolutely stunning and keep pace very well with the action-packed animation of your creature. Some of the game's Special Moves are downright hilarious -- as are some of the characters themselves. Sound effects intensify the action, providing a realistic background for your agressive moves: You'll hear a distinct "crunch" as you throw your opponent to the ground and stomp on his head (or whatever that is), and a curdling "ARRRGGGGHHHH!" when you deliver the final blow that seals your opponent's fate. Regardless of your gaming preferences, you're sure to find this one a winner! TONGUE OF THE FATMAN is published by Activision and distributed by Mediagenic. *****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253