SUPER HANG-ON SUPER HANG-ON is a single-player motorcycle race simulation from Data East. A conversion of the arcade hit from Sega, HANG-ON offers excellent graphics and high-speed animation, four continents with multiple stages, mouse or joystick control, and copy protection. (This review is based on the Atari ST version; IBM-PC version notes follow.) The four continents (Africa, Asia, America, and Europe) do double-duty as difficulty levels: Beginner, Junior, Senior, and Expert. Each level contains multiple stages (as few as six, as many as 18); each stage must be completed before the timer runs out, and an additional 30 seconds will be added to the time you didn't use on the previous stage. If you run out of time before passing the checkpoint marking the end of any stage, the game is over. The race itself is preceded by Menu Options, Continent Selection, and Music Selection screens. The Menu screen lets you choose mouse or joystick control, as well as adjust the controller's sensitivity, which governs touchiness and speed (Low, Medium, or High) at which the bike enters a lean during a turn. The Music screen features "four racey tunes" and the ever-popular "no racey tunes." The ST race display consists of a scrolling road -- appropriately lined with light poles, billboards, trees, rocks, signs, barrels, whatever -- along which you guide your bike. Scenery indigenous to the continent lies on the horizon, and other racers zip along the road with you. At the top of the screen you'll find high score, current score, elapsed time, speed, and continent indicators, as well as a horizontal bar that is filled incrementally as stages are completed. Either mouse or joystick controls HANG-ON. Move the stick left or right and the bike will lean in that direction; forward accelerates and backward brakes. At 280 kph, the speed display turns red, at which point a button-press will invoke Nitro for even greater speeds. When using the mouse, the left button accelerates, the right button invokes Nitro, and the Spacebar brakes. Directional lean is determined by the position of the mouse on your computer desk -- which is another way of saying that the mouse might as well be on the road. The joystick works best. The SUPER HANG-ON package comes with two copy-protected disks, an IBM instruction guide, and an ST/Amiga reference card. To play the game, you'll need 512K of RAM, and a color monitor. Graphics on the ST are clear and bright, colorful and detailed. The smooth-scrolling roads twist and turn and rise and dip as well as (or better than) most road-race simulations, and the animation moves like lightning, even at high speeds. On curves, the bike leans over so far you'd think it has sidewheels. Hit an obstacle or otherwise lose control and both bike and rider take what should be a fatal fall. Fortunately, it isn't, although precious time will be lost. If high-speed arcade action is your thing, SUPER HANG-ON delivers. IBM-PC VERSION NOTES The IBM-PC version of SUPER HANG-ON is distributed on both 5-1/4" and 3-1/2" diskettes. You may install the game only once on your hard drive, after which you'll need to follow an uninstall procedure in order to reformat the drive or move the program to a different computer. SUPER HANG-ON supports the Hercules Mono Adapter, CGA, EGA, and Tandy 1000 graphics modes. The EGA graphics are quite nice -- from the finely detailed trees to the variety of billboards lining the highway. (When looking at the package, note that only the illustration on the right of the rear cover represents an IBM-PC screen.) You can play the game using either a joystick or the keyboard, although both Data East and I recommend the joystick. Nevertheless, joystick control is rather annoying: You have to push the stick forward when pressing the "fire" button for a bit of Nitro injection, but that cuts down on the already minimal steering response. The temptation is to leave the stick dead-center and just steer (you don't need to keep the stick forward in order to maintain speed), but that means you'll remain the slowest bike on the road at a mere 244 kph. Those who've encountered the arcade version already know whether they'll like SUPER HANG-ON. For those who haven't, my only warning is that this game doesn't offer anything resembling the "feel" of riding a motorcycle. SUPER HANG-ON is easy to master -- possibly too easy. However, as someone who has always enjoyed POLE POSITION and its various descendants, I found this game fairly addictive for a short period of time. SUPER HANG-ON is published and distributed by Data East. *****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253