EYE OF HORUS Fans of arcade games are a lot like action movie buffs. They expect every new release to be more powerful and grandiose than the last one, with plenty of new bells and whistles. But not every new release can be a blockbuster, and such is the case with Fanfare's EYE OF HORUS. (This review is based on the Amiga version). Don't get the wrong idea: HORUS, with its good soundtrack and smoothly scrolling graphics, is a nicely engineered game. But the competition in the arcade genre is cutthroat, and HORUS doesn't quite deliver the "cutting edge arcade action" that the back of the box promises. HORUS has a bizarre but interesting story line that should hold the attention of most gamers, particulary those who enjoy fantasy-filled adventures. As Horus, you are the son of an Egyptian king named Osiris, and you are bent on avenging your father's death. The king was killed by his evil half-brother, Set, who tore his corpse into seven pieces, and then scattered them throughout an Egyptian tomb. You, Horus, must place your father's spirit at ease by finding the scattered bones and defeating Set. Of course, there will be many obstacles along the way, and you must conquer them, one by one. Such an interesting plot is one of HORUS's highlights, and it helps make up for the cumbersome copy protection, which seems too extensive for a game that's only above-average. You are requested to enter a six-digit code from a four-page manual. That seems easy enough, but the manual is printed on dark burgundy paper designed to discourage photocopying. The paper is so dark, and the black code numbers so hard to read, that you'll have to hold the manual under a lamp to see what you're doing. Without meaning to be harsh, I find this a deplorable method of copy protection. I simply cannot agree with any form of copy protection that encourages eye strain, and that is the case here. As if that weren't enough, there is also on-disk copy protection that prevents you from making a backup, and only the IBM version can be installed on a hard disk! (HORUS, which comes on a single disk, runs on A500s and A2000s with at least 512K of RAM. A joystick is required.) Fortunately, nothing else is aggravating about HORUS, and it's really quite enjoyable. Move the joystick up and you can move about in the tomb as a hawk; move it down and you're in human form. In either case, you'll be able to fire bullets, darts, and other weapons at your many attackers. As you go about, zapping everything in sight, you'll discover items (such as keys to locked elevators) to place in your inventory, in order to make winning easier. And of course, you'll stumble upon the needed seven body parts. All this talk about body parts and tombs may make HORUS seem morbid, but it isn't. It's a nice little game with a different story line, but although the colors are rich and full, the game does not break any new ground in graphics, sound effects, or playability. Catch this one after it has been marked down a few dollars. EYE OF HORUS is published by Fanfare and distributed by Britannica Software. *****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253