CLOWN-O-MANIA CLOWN-O-MANIA is an arcade game written and published by Starbyte Software (of Germany) and distributed by Star Games (of Florida). Combining elements from (and reminiscent now and then of) PAC-MAN, CRYSTAL CASTLES, NEVERMIND, MARBLE MADNESS, DEVON AIRE, and BATTLEDROIDZ, CLOWN offers outstanding 3-D graphics, excellent animation, 70 levels, simple joystick control, and copy protection. The Atari ST version, which requires 512K and a color monitor, is the basis of this review. CLOWN is in no way a novel idea; it has appeared behind many graphic masks, but we have seen it before. Nonetheless, the labyrinths are wondrous three-dimensional constructions, the joystick controls are simple, and the game plays easily. I expect that youngsters (who are not so easily bored by mindless stick-twiddling) will find it more appealing than the growing legions of us who already know that GAUNTLET II is The Only Arcade Game Truly Worth Our Time and Effort. CLOWN concerns Beppo the Clown who, says the Star Games press release, "has spent his whole life exercising the laughmuscles of thousands of enraptured audiences." I think this means that Beppo operated a massage parlor, which must have been as big as a mall. (His hands, in order to massage an entire audience, must have been really big, too.) After Beppo finds a map showing the way to a mysterious, new world, he gives up massage and clownhood in order to devote his life to collecting priceless crystals. The ST graphics display consists of the current labyrinth, which is a series of three-dimensional platforms and walkways built of squares. Ladders, funnels, trampolines, and volcanos lead to other levels. The object of the game is to collect all the crystals -- some are worth one point, others ten points -- on each level before moving on to the next maze. There are many obstacles, although only one is mentioned in the manual. They include spinning gem-like shards, rolling balls, spiders, acid holes, and ghosts, all of which move sometimes in discernible patterns, sometimes in random patterns. Beamers transport Beppo to other parts of the maze. If your energy is high, you can collect pyramids and then drop them, as barriers, in strategic locations. "Jumps" are moving molecular structures that, when collected, let you leap to other, unconnected platforms of the maze. Collect the razor blades and they can be used as weapons. CLOWN is controlled with a joystick. The stick moves Beppo in the cardinal -- that is, the cardinal-diagonal -- directions; the button collects and drops pyramids, uses a jump, and shoots razor blades. To adjust to the diagonal placement of the maze on the screen, the manual suggests that you turn your joystick from a 12 o'clock to a 1 o'clock position, which may or may not help. The CLOWN-O-MANIA package comes with one copy-protected disk and an instruction manual. There is no save option. CLOWN looks great on the ST: The excellent 3-D mazes hang suspended in a dark void and are exceptionally clear and colorful. If you run Beppo over a patterned square, the entire construction turns upside-down, a nifty trick that's all the more mind-boggling because Beppo then hangs by his feet. Beppo and the obstacles are nicely animated, and all is bright and understandable. Screen scrolls leave something to be desired. An entire maze isn't visible on any one screen, so when Beppo reaches a certain square, the maze shifts so that another part of it comes into view. This works abruptly and in a disorienting way, because Beppo appears on a square that's completely removed -- at least it seems removed at first glance -- from the one he was on before the scroll. The joystick worked well, but the relationship between the diagonal appearance of the maze and the corresponding joystick movements does require a mental adjustment, just as it did in DEVON AIRE and NEVERMIND (whose three-dimensional rooms/mazes were also placed diagonally on the screen). CLOWN-O-MANIA is a fine package, neither too easy nor too hard, that's eminently suitable for kids. Since this is an all-out arcade game, if you're not a youngster or a parent, you might want to playtest the game to predetermine your quotient for pointless joystick twiddling. CLOWN-O-MANIA is published by Starbyte Software and distributed by Star Games. *****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253