CHAOS STRIKES BACK CHAOS STRIKES BACK is a sequel to DUNGEON MASTER, which has the distinction of being the single most popular Atari ST game ever created. Written by Doug Bell, Joe Linhoff, and Mike Newton of Software Heaven, and published by FTL Games, CHAOS offers fabulous graphics and animation, digitized sound, character editor, Hint Oracle, total mouse control, save option, and copy protection. CHAOS STRIKES BACK is not a scenario disk, and you don't really need DUNGEON MASTER to play it. However, the four adventurers you used to complete DM can be transferred to CHAOS, and they'll definitely make dealing with life in CHAOS much easier. The action kicks in hot and heavy as soon as your group (without weapons and light) enters the CHAOS maze, and there is absolutely no time to scope the layout. Although CHAOS, like DM, has only one dungeon, it's the most perfectly realized dungeon you've ever seen. In DUNGEON MASTER, the Grey Lord's rash attempt to retrieve the Power Gem tore apart the Universe. He existed in limbo, unable to function on the material plane, while his evil side, Lord Chaos, split from him. Chaos could move about on the material plane and indeed he did: He took control of the Firestaff and perverted the Grey Lord's dungeon. His ultimate goal was to possess the Power Gem, with which he hoped to rule the world. Twenty-four warriors had already been sent into the dungeon by the Grey Lord; all were now imprisoned in mirrors by Lord Chaos. The Grey Lord instructed his young apprentice, Theron, to enter the dungeon, resurrect or reincarnate four warriors, and guide them through the fourteen levels. The purpose of the quest was to recover the Firestaff, which would allow the Grey Lord to enter the dungeon, retrieve the Power Gem, and become whole again. CHAOS STRIKES BACK picks up shortly after DM, with Theron a full Arch Master. Summoned by Theron to the Grey Lord's castle, the four adventurers who braved the horrors of DM's dungeon learn that Lord Chaos lives. Chaos forsaw his defeat in DM and made preparations: He constructed a secret dungeon and created the Forge of Ful Ya, from which he mined four large pieces of Corbum, an ore that sucks Mana from the world. The goal of CHAOS is to enter the secret dungeon, make your way through a fearsome and diabolical maze, find the hidden Death Square, and destroy the Ore of Corbum by casting the four pieces into the Ful Ya pit, which will consume them. Success in this endeavor will prevent the final separation of Lord Chaos from Grey Lord, and save the Universe. The ST graphics display is twofold, and all game functions are controlled with the mouse. The action screen is a scrolling, 3-D, point-of-view dungeon, within which doors, gates, pits, force fields, keys, armor, weapons, rocks, food, gems, amulets, scrolls, monsters, and anything else you'd find in a dungeon look (and sound) like the real things -- or the way you'd imagine them to look (and sound) if they didn't exist in the real world. Above the main action screen is information about each adventurer: name, health/stamina/mana bars, and a pair of hands indicating "action" and "readiness." To the right of the action screen are combat and magic menus, and six arrow-icons, for 90-degree turns and movement in the cardinal directions. The inventory screen, which is activated by clicking the right mouse button on an adventurer's name, reveals the clothing and armor currently being worn, the weapons and objects carried, food and water levels, and health, stamina, and mana readouts. Grab an object with the mouse, move it to the eyeball, and it will be examined in closer detail; food can be grabbed and moved to the mouth for consumption. A click on the sleep icon lets the group take a nap, which slowly restores health/stamina/mana levels. Clicking on the disk icon calls up save/restore functions and serves as a pause feature. Objects can be grabbed and moved between characters. Symbols drive the DM/CHAOS magic system. Assuming an adventurer has enough skill -- practice is essential -- and mana, you can click on the appropriate symbols of Power, Elemental Influence, Form, and Class/Alignment, and thus cast a successful spell. Spells include Light, Fireball, Poison Antidote, Dexterity Potion, See Through Wall, and a host of others. Monsters include mummies, flying snakes, giant rats, worms, spiders, scorpions, wasps, stone giants, elementals, demons, trolls, and ghosts. Combat happens in real time: A monster will attack and you'll have to respond promptly or it will continue to attack, lopping off your health points in the process. Hit and run is usually a reliable technique: Monsters don't have the luxury of health-point regeneration, and they're not particularly fast movers, either. Throwing objects works against some monsters; you can trap them underneath a gate or trick them into trying to walk across a hole in the dungeon floor. The Fireball spell works very well; you're going to need it (and other spells) against the tougher creatures. The Atari ST version requires 512K of RAM, a color monitor, and a mouse. The CHAOS package comes with an instruction manual, a map of the labyrinth, a coin, an FTL decal, and program and utility disks. The utility disk contains the Make New Adventure/Edit Champions option; editing is not essential but you must use Make New Adventure. The manual suggests that you should have (at least) met Lord Chaos in DM, since by such time the powers of the characters will be more or less at a peak. The alternative is to enter the CHAOS dungeon, choose four new adventurers, and save the game, after which Make New Adventure on the utility disk will set up CHAOS. The Character Editor lets you load the champions, change their names and titles, and edit their (triple-size) portraits in 16 colors. Alterations can be saved. The 24 DM champions are reproduced on the CHAOS utility disk. The Hint Oracle reads a CHAOS save-game disk, determines the group's current location in the dungeon, and then provides hints, sometimes with more than one level of detail. The Oracle is good because you'll have help close at hand; it's not so good because you have to save the game, turn the machine off, boot the utility disk, consult the Oracle, and then reboot CHAOS, a lengthy process that seemed more troublesome than useful...well, not too troublesome. The DM cult spawned all kinds of hint books, one of the most comprehensive being the DUNGEON MASTER ADVENTURER'S HANDBOOK, from Computer Publications. Despite the Hint Oracle, it's safe to assume that there will be CHAOS hint books on the market sooner or later. A novelty character disk, available from E&L Productions, offers 51 additional characters, including Madonna, Nixon, Rambo, Beaver Cleaver, Batman, R2D2, Lord Vader, and many other pop-culture stars. Each can be loaded into the CHAOS utility disk and then edited and saved for later use. All characters, from either the CHAOS mirrors or from this disk, begin with identical Health/Stamina/Mana readouts and enter the CHAOS dungeon with neither weapons nor light. If GAUNTLET II is the Arcade Game of the Century (and it is), DUNGEON MASTER is the Computer Role-Playing Game of the Century. It looks, sounds, and plays perfectly. It's humorous, tense, exciting, and great fun to play and look at. If you don't have it, you should go out right this minute and buy it. CHAOS STRIKES BACK is even more tense and exciting, so you ought to purchase it as well. (Be prepared: It's also much more difficult.) I could blather on and on about CHAOS STRIKES BACK. To reach the point in the game at which I could reveal some of its secrets would take up too much time and I'd never finish this review. Furthermore, even if I knew all the secrets of the game (which I don't), I wouldn't give them away: There's nothing like the thrill and joy of discovering them for yourself, especially in a program so graphically superb and so eminently playable. Like its predecessor, CHAOS STRIKES BACK is a game to be enjoyed and savored, on your own. You'll thank me later for not telling you much! CHAOS STRIKES BACK is published and distributed by FTL Games. *****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253