Deathlord Spells: Level Of spellcaster: Max Level of Magic: 1 1 3 2 6 3 10 4 14 5 19 6 24 7 SHISAI (Cleric) Level 1: AKARI Light (In Dungeons) KATAI Protective Area (Cumulative) NASU Cures 1-8 H.P. 2 DOSOI Slows Effect of Poison TSUIHO Turn Undead MOTU Paralyze 1-3 Monsters 3 MOTUNASU Cures Paralyzation (except of caster) ONKEI Bless Party for duration of Combat MOAKARI Better Light Spell 4 MONASU Cures 17-32 H.P MAKATAI Defence Aura for Combat DONASU Cures Poison 5 INOCHI Restore Life (-1 con & 1 h.p.) HONASU Cures 33-64 H.P. HINAGU Offensive Spell 6 KURENZA Offensive Spell KAERU Teleport Spell (cast, type in word, later "Y"ell word to teleport there) ALNASU Cures all Damage 7 MOINOCHI Restore Life (!=Petrification), can be repeated if faiils.. YAWARISHI Restore Stoned Chars. SHINSEIGO Remember Earth Maw from Bard's Tale III ? SHIZEN (Druid) 1 HIKAKOMU Bonus to Strike for one Char. KUSAMOTSU Entwines 1-4 monsters in Plants ICHIHAN Scry-Sight (Depth Only) 2 DUNASU Cures 1-9 H.P. MOYA Helps to Escape Combat KINO Reduces A.C. for Combat (Cum.) 3 KONPASU Locate land at Sea BYOKINASU Cures Most Illnesses & Diseases YOBUZUMA Nasty Offensive Spell 4 HITATE Resist Fire/Heat (!=magical) SANTATE Protects from most Acids TABEMONO Create food from Vegetation 5 HIKABE Offensive Spell JISHIN Earthquake Spell DRUNASU Heals 17-32 H.P. 6 KYOKI Makes Monsters go Nuts TSUKAKUSU Lets party take form of Terrain HIARASHI Offensive Spell 7 KONRAN Daze Monsters till they can be killed KOMARU Instant Kill for One Enemy DRUINOCHI Restore Life (-1 Con MAHOTSUKAI (Magic-User) 1 NERU Sleep for Weak Creatures TATE Shield (Cumulative) TODO Magic Missle 2 YOWAMERU Weakens Monsters (Cumalative) KOWA Fear for One Creature (Flees) CHIKARA Strength (Cum.) for Party 2 3 ISOGU Extra Attack per Round in Combat KUMO Entangles Monters in Web ZUMA Lightning Bolt 4 UGOKU Blink 1-8 spaces (not thru walls) MOKOWA monsters flee , Will leave treasure HITAMA Fireball 5 KOORI Ice Storm HOHYO Invisible during Combat DOKUMO Smoke/Kills some Creatures 6 UNMEI Power Word: Kill ARASHI Nasty Roasting Spell KOROSU Kills Hostile Creatures 7 UNPAN Up/Down Teleport upto 4 levels TAIYOHI Powerful offensive spell TOKI Time Stop GENKAI (Illusionist) 1 HIBANA Sparks SHOTEN Better chance to Hit KIRI Darkness for Fleeing 2 HIKKO Light (Indoors) NIJIN Makes Players Blurry MEKURA Dancing Lights 3 KAWA Fear (1-3 Monsters) MAMOTU Paralyze NIGERU Thick fog helps party escape during combat 4 MANIJIN All Living Chars Invisible-Combat KAKUSU Blends with Enviroment-Stand Still GENEITODO Phantom Missles 5 MEIRO Dancing Lights MANIGERU Special Effects for escape YUJO Friend (Combat) 6 UKU Water Walk MAKAWA Fear KOTOBA Kills some Creatures 7 HONIGERU Flee from Combat almost always TSUKIHI Offensive Flame Spell YUREI Party looks like Monsters