Charts for playing Phantasie by SSI By 53 and Electric Brainstorm ------------------------------ MAX. ATTRIBUTES BY RACE STR INT DEX CON CHA Human 18 18 18 18 18 Dwarf 20 17 17 19 17 Elf 17 19 19 17 18 Gnome 19 17 18 19 17 Halfling 16 18 20 18 17 Gnoll 20 13 17 21 11 Goblin 17 14 18 17 11 Kobold 17 15 19 19 13 Lizard Man 19 14 17 18 13 Minotaur 20 14 16 19 12 Ogre 21 14 16 19 13 Orc 19 16 17 18 14 Pixie 16 18 21 16 17 Sprite 16 18 22 16 17 Troll 22 13 15 20 12 ------------------------------ V. MAGIC ---------------------------------- Spell Magic No. Pts. Name Type 1 1 Healing 1 E 2 2 " 2 E 3 3 " 3 E 4 4 " 4 E 5 1 Fireflash 1 C/A 6 2 " 2 C/A 7 3 " 3 C/A 8 4 Fireflash 4 C/A 9 1 Quickness 1 C/P 10 2 " 2 C/P 11 3 " 3 C/P 12 4 " 4 C/P 13 1 Strength 1 C/P 14 2 " 2 C/P 15 3 " 3 C/P 16 4 " 4 C/P 17 1 Protection 1 C/P 18 2 " 2 C/P 19 3 " 3 C/P 20 4 " 4 C/P 21 1 Confusion 1 C/A 22 2 " 2 C/A 23 3 " 3 C/A 24 4 " 4 C/A 25 1 Weakness 1 C/A 26 2 " 2 C/A 27 3 " 3 C/A 28 4 " 4 C/A 29 1 Binding 1 C/A 30 2 " 2 C/A 31 3 " 3 C/A 32 4 " 4 C/A 33 1 Mindblast 1 C/A 34 2 " 2 C/A 35 3 " 3 C/A 36 4 " 4 C/A 37 1 Flamebolt 1 C/A 38 2 " 2 C/A 39 3 " 3 C/A 40 4 " 4 C/A 41 1 Charm C/A 42 2 Sleep C/A 43 3 Teleportation C/A 44 4 Resurrection E 45 1 Ninja 2 C/P 46 2 Fear C/A 47 3 Dissolve C/A 48 4 Summon Elemental C/P 49 1 Dispell Undead C/A 50 2 Ninja 1 C/P 51 3 Awaken C/A 52 4 Monster EvaluationN/WD 53 1 Vision N/W 54 2 Transportation N/T ---------------------------------- ----------------------------------------------------------- ---------------- SPELLS AVAILABLE AT DIFFERENT LEVELS BY CLASS LEVEL 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ----------------------------------------------------------- ---------------- Wizard 5 13 6 7 21 25 8 34 11 35 15 36 12 16 47 9 41 10 14 54 33 37 45 38 - 39 48 - 40 - - - - - - 50 46 51 - - - - - - - ----------------------------------------------------------- ---------------- Priest 1 21 2 25 3 18 23 4 7 8 31 24 32 20 48 51 29 17 42 22 30 26 43 19 37 34 27 39 28 - 53 - 49 - - - - - 44 - - - - - - ----------------------------------------------------------- ---------------- Ranger 1 17 25 2 29 3 18 4 6 30 26 22 33 37 23 5 - 49 - 52 - 51 - 21 - 42 - 44 - - ----------------------------------------------------------- ---------------- Monk 5 50 6 45 53 7 13 8 33 9 34 14 35 10 36 - - 54 - - - 48 - - - - - - - - ----------------------------------------------------------- ---------------- Fighter - - 52 - - 9 - - 13 - - 11 - - 15 ----------------------------------------------------------- ---------------- Thief - - - 41 - - 42 - - 18 - - 8 - ----------------------------------------------------------- ---------------- ------------------------------------------------------- Maximum Magic Points at Different Levels by Class Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ------------------------------------------------------- Wizard 10 11 11 12 13 14 14 15 16 16 17 17 18 19 20 Priest 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 Ranger 8 9 10 11 12 13 14 15 16 17 18 18 18 18 19 Monk 10 10 10 11 11 11 12 12 12 13 13 14 16 18 20 Fighter 7 7 8 8 9 9 10 10 11 12 13 14 15 16 18 Thief 6 6 7 7 8 8 9 10 11 12 13 13 14 14 15 ------------------------------------------------------- ----------------------------------------------------------- ---- SHIELDS | ARMOR Point Strength | Point Strength Value Req. Type | Value Req. Type 1 1 Glove | 1 2 Clothing 2 2 Wooden Shield | 2 4 Robes 3 3 Wooden Shield +1 | 3 6 Leather 4 4 Small Shield | 4 8 Hard Leather 5 5 Small Shield +1 | 5 10 Ring Mail 6 6 Small Shield +2 | 6 12 Scale Mail 7 7 Small Shield +3 | 7 14 Chain Mail 8 8 Medium Shield | 8 16 Splint Mail 9 9 Medium Shield +1 | 9 18 Banded Mail 10 10 Medium Shield +2 | 10 20 Plate Mail 11 11 Medium Shield +3 | 2 0 Cloth +1 12 12 Large Shield | 3 0 Robes +1 13 13 Large Shield +1 | 4 2 Leather +1 14 14 Large Shield +2 | 5 4 Leather +2 15 15 Large Shield +3 | 6 6 Ring Mail +1 16 16 Giant Shield | 7 8 Ring Mail +2 17 17 Giant Shield +1 | 8 10 Chain Mail +1 18 18 Giant Shield +2 | 9 12 Chain Mail +2 19 19 Giant Shield +3 | 10 14 God Robes 20 20 God Shield | 11 16 God Armor ----------------------------------------------------------- ---- ----------------------------------------------------------- ---- WEAPONS Point Attributes |Point Attributes Value Req. Type |Value Req. Type 0 2 Stick | 3 2 Small Mace +1 1 4 Knife | 4 4 Dagger +1 1 6 Small Club | 4 6 Small Mace +2 2 8 Small Staff | 5 8 Dagger +2 2 10 Small Mace | 6 10 Dagger +3 3 12 Dagger | 7 12 Staff +1 3 14 Small Flail | 7 14 Dagger +4 4 16 Club | 8 16 Flail +1 4 18 Mac | 9 18 Spear +1 5 20 Small Hammer | 10 20 Axe +1 5 22 Small Axe | 10 22 Sword +1 6 24 Staff | 11 24 Sword +2 6 26 Short Sword | 12 26 Sword +3 7 28 Flail | 13 28 Large Axe +1 7 30 Hammer | 13 30 Sword +4 8 32 Pitch Fork | 14 32 Sword +5 8 34 Spear | 15 34 Sword +6 9 36 Axe | 16 36 Halbred +1 9 38 Sword | 16 38 Sword +7 10 40 Heavy Mace | 17 40 Halbred +2 10 42 Maul | 18 42 Halbred +3 11 44 Trident | 19 44 Sword +10 11 46 Large Spear | 19 46 Halbred +4 12 48 Large Axe | 20 48 Halbred +5 12 50 Morning Star | 21 50 Halbred +6 13 52 Pike | 22 52 Halbred +7 13 54 Long Sword | 22 54 God Knife 14 56 Spetum | 23 56 God Mace 14 58 Bardiche | 24 58 God Axe 15 60 Halbred | 25 60 God Sword ----------------------------------------------------------- --- Attributes Req.= STR*2 + DEX VI. TREASURE A.POTIONS Potions are use to restore hit and magic points. Healing 1- 1 pt. Healing 6- 35 pts. Healing 2- 4 pts. Healing 7- 49 pts. Healing 3- 9 pts. Healing 8- 64 pts. Healing 4- 16 pts. Healing 9- 81 pts. Healing 5- 25 pts. Healing 10- 100 pts. Magic 1- 3 pts. Magic 6- 18 pts. Magic 2- 6 pts. Magic 7- 21 pts. Magic 3- 9 pts. Magic 8- 24 pts. Magic 4- 12 pts. Magic 9- 27 pts. Magic 5- 15 pts. Magic 10- 30 pts. -END-